Resting and Healing

The following house rules are in effect when dealing with resting and healing.

  • As normal; during a short rest, players may spend a number of hit dice up to their maximum to heal. In order for this to be done, characters must expend either a portion of their waterskin or consume a half ration.
  • In order to use a short rest when below 50% of a character’s maximum health, a medkit is needed. No uses of the medkit need to be expended however.
  • Long rests remain the same as described in the player’s handbook, however, characters must consume a portion of their waterskin AND a half ration.

Resting and Healing

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